The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
Shining light into a quieter corner of the game studio
The cloud on the horizon • After Stadia’s closure, what hope is there of a bright future for game streaming ser vices?
Do-it-yourself dungeons
Fighting the good fight
BRANCHING OUT
ARCADE WATCH
Soundbytes
THIS MONTH ON EDGE
DISPATCHES JANUARY
Trigger Happy
Alternate Reality
WO LONG: FALLEN DYNASTY
LIKE A DRAGON: ISHIN
UNDER THE WAVES
JUMPLIGHT ODYSSEY
NINJA OR DIE
DEMONSCHOOL
ANOTHER CRAB’S
ROUNDUP
GASE FFECT • Bio Ware’s former boss embarks on a new journey, charting a Victoriana fantasy world unlike any other
TOKYO DRIFTERS • Can the final stronghold of the videogame arcade survive the pandemic’s ravages?
CHRISTOFER SUNDBERG
WILDERMYTH
TARSIER STUDIOS • How the Little Nightmares developer learned to make its strange dreams a reality
God Of War Ragnarök
Post Script
Somerville
Post Script
Pentiment
Post Script
Call Of Duty: Modern Warfare II
Gotham Knights
The Chant
Sonic Frontiers
A Little To The Left
The Entropy Centre
Marvel Snap
How To Say Goodbye
Sleeping Dogs • Beyond the flaws, a vision of Hong Kong unlike any other
Resident Evil Village